This map was created inside our “Locations” challenge of summer… Due to proportions it was impossible to have a real view of the entire canal, so I used the first 1/5 part of it from Suez city. I will not post thousands of comparaison pictures here, but you can visit tripadvisor.com to have some photos from tourists who visited the location lately…
The Suez canal is simply a straightforward human crafted river with harbors, hotels and factories on its banks, luxurious bridges everywhere, and sand…
green? only where the population forced it…
bridges? a ton of them… some are hight and permanent, possible due to high banks, but some are rotating, set at the banks when not in use.
the river is 3 times larger than a regular cargo.
roads… along the banks, and in the cities, there are roads…
Rust Tug Boat was inspired by the tug boats in the Suez Canal… so yes there are plenty…
Minimal canals are built across cities to control the flux of boats.
######################################### SO…
the map is Isekai-style based. Only the canal is important and populated in monuments. The other parts are just empty space for bases, roads and pve. There are a lot of mini monuments, like oil derricks, *(thanks to Niko) and all the waterwells are located in useful places… desert… 🙂
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